some rebalancing suggestions?
- enemy at very high floors
- rescale HP (so players will not eventually drop their creative build in favor of crushing blow)
- rescale DMG (similar reason)
- enemy affix thorns
(this is a thorn in my side, if not for my high regen to counter it at a certain point of my HP)
this affix needs an internal cooldown of 0.2 sec to prevent insta rips on fast attacks - new enemy affix that bypasses a portion of player block and dodge
- (player dodge is 80 - enemy bypass dodge is 30% = actual player dodge is 54)
- (80 - 30% = 54)
new crystals?
- changes the main and off hand weapon types (works with eternals)
new mythic offhand affix?
- epic affix values are increased by 50%
(a lot of the epic values are kindof left off in favor or other build enabling or very powerful affixes)
new mythic affix?
- changes heroic skill in hero page with what skill the player has equipped on his/her weapons
(ex. player with hammer has the primary and special main hand skills of âsmashâ and âwhirlingbladesâ, the skills on the hero page swaps the âearthshatterâ with âwhirlingbladesâ)
change the warrior talent Frenzy into a 6 second buff?