Thousand Meteor Showers

in that post, everything up to flat ED+ (+5000 ED dmg) is calculated. this is what is known as Weapon Damage. all other damage is calculated off of it.

Empower affects your Power Stat. so if you have Empower 20 and 100 Stat Points for 7500 dmg. from Power… 7500 x 1.5 (from Empower 20) = 11,250 in the Power Stat part of the formula/equation.

Demonic affects an attacks damage when enemy HP is 25% or lower. Demonic (5) is +100% dmg. or 2x damage.

for Weaken, find out what your Weapon Damage is and then use the Weaken and Element formula and then figure out all other damage from that.

lets see how this looks with an Ice weapon on an Ice Map.

level 100 staff Ice Element.

BWD is
45 x (1 + (100/4 or 100 x 0.25)) x max (1, 100/20) = (max means using the higher number)
45 x (1 + 25) x max (1, 5) =
45 x 26 x 5 =
BWD (Base Weapon Damage) is 5850.

for DPS we are going to use Legend WD% and Epic +5k WD+ with 2 Legend ED% with max Item Quality for a Legend Item. also 100 Stats in Power with Empower 20.

DPS is

(((BWD + Power) x (1 + IQ) x (1 + WD%)) + WD+) x (1 + ED%) + ED+ =
(((5850 + 11250) x (1.25 x 3)) + 5000) x 3 = (not using +5000 ED for now)
((17100 x 3.75) + 5000) x 3 =
(64125 + 5000) x 3 =
69125 x 3 =
DPS is 207375. if you don’t use Empower 20, Power would be 7500.
Comet 100% Weapon dmg is 207375 + 207375 Explosion.
Meteor 750% Weapon dmg is 1,555,312.5 + 388828.125 every 0.25 seconds for 2 seconds (total of 1,555,312.5 x 3 dmg)

if you had one +5000 Ice…
(69125 x 3) + 5000 =
207375 + 5000 =
DPS is 212375. if I took off the +5000 WD+ it would take three +5000 Ice to make up for the damage loss in this particular build.

Ice Map with our Ice Weapon & +90% Weaken.
207375 x ((0.5 x (1 + 0.9)) = (0.5 is Ice Weapon doing half dmg on Ice Map. 0.9 is from Weaken)
207375 x (0.5 x 1.9) =
207375 x 0.95 =
90% of attacks on Ice Map is 197006.25. 10% of attacks is 103687.5. in the equation, you would use 1 on Poison & Shock Maps and 1.25 on Fire Maps instead of 0.5 when using an Ice Weapon.

as you can see, this is what the numbers look like with Empower 20 & +90% Weaken together. if you adjust the damage in the top part to not have Empower and plug it into the Weaken/Element equation, you can figure out the difference between using Empower and Weaken separately.

the hardest part of figuring out damage is making sure you have all the different damage multipliers and the different lines of damage and having them in the correct order. some damage is situational, like the changing damage from Bloodmagic when your HP goes up and down.

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