What should be my next step to climb?

Hey everyone.

Im using this build to farm floors 500-600 m3 atm.

My priority was to get as much dmg as possible without sacrificing all my defense and now im kind of stuck.

What stats/sets should i focus now in order to farm up to floor 1k and higher?

Any ideas or tips will be much appreciated.

Have you considered Crushing Flames ? Crushing Blow makes damage easy, and Crushing Flames quadruples it if you use 2 items (this results in OHKO against common enemies)

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on higher floors, health, armor, and all resist become less meaningful on a build.

with a Stat Power of 5, Weapon DMG % & Elemental DMG % are weakened a lot.

if you really want this build to do better as is, change any +5000 Poison to +100% Blight and have at least 50 Stat Points in Power. this will increase weapon/skill damage, Poison DoT DMG, and Toxic DMG.

if you can make it fit, Sanctuary Mythic on the Amulet for some defense.

Welcome to DQ Forums @Daemonish !

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I will try to add it to my build at some point to see if i can make it work. Downside is that it requires to change a lot of my build. Thank you for the help mate!

Thank you for the quick reply. I was a bit confused about what stats/affixes i should reroll, i didnt want to ruin the build as it is.

Your info/tips helped a lot! Now i know what my next step will be for the build. Thank you!

I will post the updated version of the build soon, hopefully. :+1:

Lucky me! Less than 20ruby used to get nearly 500% blight! Traded -30%dodge and -permafrost bonus / +demonic set bonus and +sanctuary. its not perfect but it will get there eheh.

Thanks to you guys!

having a Blight of +200% or higher causes Toxic to do more Poison DMG than the attack that caused Poison DoT, so for the monster it is centered on, it will take Poison DoT DMG from Toxic than from the original attack. with Plagued Set, this is a powerful combination, especially on Pack Size maps, where many enemies get poisoned.

each point of Power does 75 damage, the more power mean more damage when multiplied by WD% and then ED%. WD+ comes after WD% and only gets multiplied by ED%. ED+ comes after ED%, so is only multiplied by non weapon multipliers, like skill or affix/set multipliers.

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It is melting everything so fast on +pack size maps!

Im quite squishy but all mobs are dieing before doing damage.

One last question About items nature, i got them all with +elements. Since i have a lot of crit+element crit chance, should i go for the one that gives crit dmg? 30% ele dmg or 60% crit dmg?

Now i just need to get used to this playstyle and keep climbing.

Thanks for the help guys !

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hope this helps.

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