I see what you mean by *āneeds fixingā . This may be obvious but make sure to have +4 All Sets on both characters so your sets are rank 5 instead of 3. So hopefully both Nadroji ring and amulet for an easy way to do it. Or adding Elixir Mythstone.
Suggestions:
#Remove:
(X) 50% WD Endow - use 100% Epic affix. For both classes. 200% WD where possible. For flintlock, add 100% Epic affix since no weapon I know of having 200% legend, only 100% ED.
(X) Druidic Set - Unless using poison + Plagued set.
(X) Identity Set - Unless using another class skill. Otherwise that damage boost doesnāt apply, save slot.
(-) Trickster: Iād personally use 25% legend Process for mirror images but for now keep if you want mirror image Procing. Saves set slot for more DPS sets. You also use a mirror image special skill anyway. Since you have that, donāt need it with this APS.
(X) +5 all champion or any all talents. +10 Intelligence. Not quite necessary, though maybe +10 strength for Bloodmagic and HP. Save some slots.
(X) 20% ED. As I see you already have 100% Arcane ED. Keep 5000 ED but donāt have many. 5000 WD+ keep as well, unless you donāt have the spare affix on flintlock or hammer.
(X) Stun resist
(X) Overload Set - only effective if you get hit but it would be better not to in PvE. Same with Stun Resist and such. Using SmokeBomb maybe, some dodges.
(X) Fauns Gift: Again same story, we would rather not get hit. HP increase is useful for Bloodmagic however but Iād reserve that set slot for more DMG.
(X) 2% HP/MP on hit, some 7500 HP affixes unless needed for Bloodmagic casting with fast attacks.
(X) Any 10+ talent or hero point. Iād only do that last, better save some affix slots. So no 10 ricochet, relentless or so. Can have on pet however.
#Add/Keep:
Set suggestions:
- Bloodmagic - I can suggest combining with Defiant Mutiny Flintlock and Masochism set as a good combo, as it relies on your HP being drained, more DMG from missing HP% used. Defiant up to 50% , Masochism 37.5%, bloodmagic up to 200% of. So Dmgx3x1.375x1.5. Really a x6.1875 multiplier.
Alternatively you can use Energy or Fury which will save on affixes needed to maintain resource pool.
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Keep Ascendant Bonus for 50% weaken. add a 30% weaken and voila. Until equip crystal Weaken.
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You could add Frozen + Permafrost 75% for Ice warrior. If using poison, Plagued+Druidic Poison (or just plagued, or Plagued+Shadows) . With Arcane, add Arcanist. Will go well with Weaken, and Ascendant Debuff. With Shock: try Electrocution/Electrified set or Electrocution/Demonic set.
For fire: Crushing Flames on Fire immolation + Inferno set to speedup DoT. Vampiric Touch with Blistering bleed DMG.
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Some other sets: Angelic for 25% APS (effectively 25% attack speed) and 25% DMG with 1 sec/under Cooldown, Hunger set if you want some extra 37.5% APS, Pathfinder to gain DMG when equipping Dodge, Demonic Set + Relentless (or 100% execute DMG legend affix combo), Vampiric touch for Bleed. Momentum set with move speed such as on warrior. Just to name a few.
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Farming sets: keep Nadroji and/or Bonus, Add Eternalized and/or Crystalline for Eternal and crystal rarity drop increases. Eternalized immortal flintlock 100% ED or Defiant Mutiny 100% ED flintlock. If not farming but pure DPS, skip this step.
Epiphany set for generally farming, but you can use in this too with expanding caps. More useful being Epiphany Bonus 70% DMG. Adding 70% attack speed is easy, even without the set, this counts. 45% attack speed, some haste nature and an epic 15% attack speed for e.g. Good for flintlock APS build.
#Legend affixes:
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Add 100% (Elemn crit) Celestial/Blight/Frostbiting/Blistering/High Voltage
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30% elemental critical affix for ascendant/ in general.
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+100% arcane ED (or whatever element it is). Be sure to add more as well, you could get carried away with this one , especially if not equipping 200% WD. ED% is global just like 5000 ED. Up to 2-3, or more, but no hard rule on it.
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2+ Multi Attack/Extra Attack for flintlock. Because of the decent gain in MH% and extra bullet. Max that out if you want to 4x.
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400-800% Explosive - you could keep. Good unless I used Frozen set or not enough damage to cause lag. Larger MH DMG, more explosive DMG. Multiplier with almost any element. Shock is my suggested one but any is good.
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+200% WD where you can on warrior or rogue. Though Flintlock will be exempt from this, so Iād add 100% epic WD instead.
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Keep 25% Specialist, Preferably, try to add 25% Double Strike for even more damage. Increasing hit frequency + APS is great with Flintlocks. Another option being Mirrorcast.
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Add +50% Glasscannon, possibly Barbarian and Push the Limit as well. One or two of these at most imo. 50% of Glasscannon and 50% Push the Limit better than 100% Glasscannon. x1.5x1.5 > x2. becomes x2.25 multiplier. Just an easy way to boost DPS.
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+100% Execute DMG if found, otherwise use demonic set. Relentless talent does the same thing. good combo if all 3 used potentially. 3 of those could be a 2x2x1.5= X6 Multiplier .
Actually electrocution is another 50% so up to 4. That would be 2x2x1.5x1.5= x9 Multiplier! Multiplier from enemies under 25% HP in damage boost, then multiply that over with Explosives, itās Brutal. Not to even get started with Plagued poison dots or Frozen set. Crushing flames and blow as well, Crits, Deadly strikes etc.
#Mythics:
- Add some Chest Mythic such as Sureshot, or Brutal with already equipped deadly strike. Ruptured for bleed, Exposed for piercing. Skilled Mythic for Primary 50% DMG like Flintlock.
Nova OH Mythic for some Elemental Proc. MH Mythic could be cosmic orb, Rockblast, Earthquake or something. Empyrean or Sanctuary for Amulet. Resourceful for ring , or just keep explosive.
For piercing, you can add 50% on chest and head with Zenith Mythstone but thatās only if you have. Skip if you cannot or donāt want to for Exposed Mythic with Flintlock.
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Talents: Youāre good on this one. I like the choices. Experiment to find the best ones. Maybe use flintlock talents for ricochet off walls.
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Hero points: You probably know this one, use on main skill, Dexterity 20, possibly Intelligence or Strength (strength for Bloodmagic more so), Fortune 20 as a spare.
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Natures: again I like the choices. Of Death for easy CRIT chance, you get up to 15%, of Strength for 10% CRIT DMG each. If farming, use Luck or Greed to max the affixes easier. Haste for Attack Speed. Or Evasion for dodge. Of elements will do up to 30% extra ED, though Iād prioritize CRITS.
Crystal affix: 225% Crit, 45% Crit Chance, 30% deadly Strike, 30% crushing blow, 30% Dodge, 90% Weaken , 45% Attack Speed (APS) - Save some affix slots , remove the epic versions once you roll these. Donāt use Mythstone crushing blow or epic deadly strike. Add 30% weaken with ascendant bonus and CRIT DMG but only 1 or 2. Not many.
Oh yeah and +25% Item quality with Emerald on both your weapons. Also including OH DMG with mirror image or horn. As thatās an extra 25% DMG according to DPS formula.