New Green Garden Build Patch 3.1

I could not imagine you have a super long number of billion damage … my damage higest does not reach even 1B. You’re solo character right ? i’m doing solo as well with Wizard. When i reach high enough to have Shadow set I will try this build with Wizard to see if it produces such a big damage like you.

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You could perhaps replace all of those HP regens with something else…crit chance, crit damage and crushing blow for instance.

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those are there mostly for the Druidic Set. I usually just use Plagued when I want lot’s of Poison Damage, but using Druidic can really boost Poison DoT Dmg.

the number which we see in the screen is not trilion → it’s is trilion trilion trilion damage. how could it be ???

Ahhhh, i didn’t notice the druidic set.

Very nice build, I may craft a version for my floor climbing duo. Getting bored with my current fire and ice builds.

And I think you’re right, glasscannon and other damage affixes may not be needed here, I might try it with more movement speed, and perhaps mercenary and execute affixes.

Cheers, thanks for the post.

does everyone see trilion trilion trilion damagr or only me? i am climbinh to 1000 for trying this shadow build on my eizard as well

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What is bigger septillion or quintillion?

Now, after a trillion, there comes a number known as quadrillion, and then we have other numbers following it. These numbers are quintillion, sextillion, septillion, octillion, nonillion, and decillion.

found this… that one number is sextillion… 21 0’s, and that’s normal damage… imagine it there was max crit damage!.. 5x normal damage!

so many build combinations with affixes & elements. I’ve been considering a Discordance & Living Force Multi-Whirling Blades Celestial Arcane w/ Bleed build.

i am almost on 900 floors. I hope i reach 1000 soon for shadow set then i will build this :smiley: in my wizard

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i’m concerning about this build on Wizard. Do you think it works the same way? In Wizard it does not have 10% bonus Dodge from Rogue so probably Stealth does not really work. What do you say ?










Hello guys, this is my version. I know my legend affixe are not perfect but i pick equipment already with the set and elemental damage to economize my ressources. Since 3 weeks i reload my game to have strong eternal pets and every 3 hours i try a new build. So, this build is already deleted and it is just a test.
It has really good damage even against only one enemy. I hit between 3 and 90B on single enemy. Between 500 and 50 000 B with 5 or more monsters on cloud but damages we can see are only seen for 1s on cloud. I can’t even stack my damages because enemy die almost instantly xD

I have tried Warrior Runner with Frozen, Arcanist, Ascendant, Mercenary, Demonic and 300% execute. I have seen X00 000 000 000.000 B, funny

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@Deathbro thanks a lot for image I like the damage at least it’s stronger than mine. i sometimes doing 3 hours reset but not so often because I like to continue playing to much :smiley: :smiley: .

I reach 1000+ with Skullshield Crushing Flames Build easily and this build still keeping kill all mobs at no-times. But the damage is around 5B because it’s crushing blow build so. i’m not sure.

I don’t have so much dust but i will try to savage dust right now to unlock on Codex or I eventually have it with 1000+ farming. I just playing this game recently so still a lot of things to learn. For now i’m just following the build on forum and I hope some days in the future I can create my own build :slight_smile:

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Rogue is the only Class that can get PermaStealth Build.

all Classes start with +10% Dodge. Warrior also starts with +10% Block from having Shield OH Equipped.

Rogues get extra Dodge when putting Stat Points into Power.

one of my current Wizard Builds, I think it’s my Floor Climber, uses Stealth with Stealth 20 (2 All Skills +5 on Weapons and Stealth +10 on Pet). I use it when getting attacked by mobs. I also have Pathfinder Set to make use of the extra Dodge getting doubled when I activate Stealth.

don’t forget, building up your dust requires lot’s of Gold.

Thanks @golem. I just realize the problem that I can’t have max 40 Steath skill but i’m happy that Stealth 20 still working. I have not finish building this build yet but i’m almost there. The ONLY thing missing here is I use Druid OH instead of Shadows OH and let have a guess, the build is almost nothing creating any damage.

So I think @Lunox is right (I will confirm when i finish the build should be in few days I need to either have enough Dusts or can unlock at 1000+ i’m already in 1005 floor) the Shadows is really everything in this build.

So let see in the end :smiley:

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shjt … I made a big mistake … i create Ephany ring in Wizard … and I don’t think I can have skill Stealth +1 in Wizard ring :frowning: :frowning:

Shjt I have to recreate the ring correctly in Rogue :frowning: … this is so big the ring already cost a lot of resources … now it’s wrong ring type :frowning:

Skills from other Classes can only be upgraded with +All Skills or +10 Other Class Skill on Pet. you can’t put a Classes Skills or Talents on other Classes.

a Rogue or Warrior who wanted Twister +20 would need 2 +5 All skills on both Weapons and Twister +10 on Pet.

oh thank you. I can roll the pet accordingly thanks now i know. It’s not that bad.

i think i almost complete but this kills mobs in much slower. Could someone have a look what is wrong?







this build can not survive at all :frowning:

you are missing some important damage multipliers.

((((BWD x Endow MS) + Power Stat) x (Item Quality x WD%) + WD+) x ED% + ED+.

  1. Endow Mythstone on a Weapon used to give +50% WD% on the Weapon it is placed on, and after Patch 3.1 it increases BWD by +50% instead. Weapons with low BWD don’t really need it, but for high BWD Weapons this is really helpful. Power Stat is added to BWD.

  2. Item Quality can be raised to +25% using Emerald Crystal. not only does this make it easier to max out affix values, but on Weapons, it multiplies the BWD & Power damage. on the other 4 Items, it increases the AR of the Item.

  3. Weapon Damage % multiplies the damage of BWD, Power Stat, and Item Quality. Epic is +100% & Legend is +200%

  4. Weapon Damage + is added after BWD, Power Stat, Item Quality, and Weapon Damage %.

  5. Elemental Damage % multiplies the damage of BWD, Power Stat, Item Quality, Weapon Damage %, and Weapon Damage +. Epic is +20% & Legend is +100%.

  6. Elemental Damage + is added after BWD, Power Stat, Item Quality, Weapon Damage %, Weapon Damage +, and Elemental Damage %.

This is your Weapon Damage.

  1. Weapon Skill damage multiplier. example: Staff has Comet 100% and Meteor 750% Weapon Damage. Comet would be Weapon Damage x 1 and Meteor would be Weapon Damage x 7.5.

  2. Skill Points in Weapon Skills multiplies the damage of a specific Skill and affixes that increase damage multiply all damage, unless restricted in it’s description, example: Skilled Mythic only affects the Primary Skill of MH, like Comet of Staff, even if you used Discordance Mythic. some affixes require a condition to cause damage, example: chance to cause Crit Dmg, Elemental Crit Dmg only on Elemental Crit, cause extra damage when enemy HP is 25% or lower (Demonic Set…).







I Finally obtain the eternal pet i wanted :smiley:

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since 2017 i only using Hybrid Frostfire for climbing+farming
I made the build by my self
Thats can kill boss instantly when you gathering the mob, easy and fun gameplay

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