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@Golem you truly deserve to be top of DQ. Pal

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Arcane Element has similarities to Ignore Resists, even though they are different.

all Maps have one of four Elements: Shock, Ice, Fire, and Poison. all monsters on these maps have 50% resistance to the Element of the Map. with Arcane Element, you donā€™t have to worry about this resistance.

on the other hand, because of the Ice - Fire & Shock - Poison being weak/strong against each other, Arcane doesnā€™t get the +25% DMG against a weak Element.

monsters can have Greatly Resist Arcane - you do 75% less DMG, and I think monsters can also be Immune to Arcane Element.

Ignore Resist makes Fire, Ice, Poison, & Shock act like Arcane Element, so no Element Resist, also no Greatly Resist and Immune to Elements. you also donā€™t get the +25% DMG against weak Elements. this is why Ignore Resist doesnā€™t work with Weaken or Effective.

if you want Arcane Element to do +25% DMG to a weak Element, you need to use Effective Mythic, which makes all enemy resists weak to all of your Elemental attacks.

Orbit, the Elemental Crit for Arcane, is also hard to love. it does +100% DMG as a magic sphere that spirals away from your character. kind of like Scalp Skill. it is also affected by Living Force Set. Celestial is the Elemental Crit DMG for Orbit, giving +100% DMG to Orbit. because of this, Orbit only hits targets close to the Character, so it is only effective if you get mobbed by monsters or you get close to them, like with Blast or Blinkstrike. it does a lot of DMG, but is short range.

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I was doing a Search for Spell Procā€™s, and found some interesting Posts. they were old, but I wonder if they are still good for today?

the Posts were asking if you could get Procā€™s to 200%! answer was yes! there are a few posts where it is also stated that there is no Cap for Procā€™s. of course, you would have to Craft a Build around a 200% Proc. normally, with 6 Items, you could only get up to 150% Proc. with Eternal Items, you could get up to 250% (couldnā€™t find any Legend Necklace Items with Twister).

with Patch 3.0, Procā€™s are also affected by the Cool Down of the Skill they are based on. so if I have a Twister 40 with +60% Cool Down, my Twister would have a Cool Down of 1.2 seconds, and so would my Twister Proc. but Procā€™s are also Proc per Second, so if you could get a Procā€™s CD less than a second, still only 1 Proc a second. of course, Twister Proc 100% means I would cast 2 Twisters every 1.2 seconds, and 5 Twisters every 2.4 seconds, on average.

back when I had a Twister Proc 25% and later 50%, with Prismatic, I could tell when I Proc the extra Twister when I cast Twister because a Twister would be shaded with the colors of 2 Elements, pretty cool graphics! this is because they both have the same CD. I donā€™t know how this would work with Discordance, but that is a future test.

not many Procā€™s would work well with so high a chance to Proc, but for some, it would be quite a powerful build.

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Double like-hearts for you!

Thanks for the very detailed answer. Your knowledge is ripe for publication now.

I agree with @Mr_Scooty that you and @dickwad should be on the top now. However, I will be more gentle by saying that if you do not want the top spots, then maybe 1800mmr to make it to div1.

There were five residents on div1 yesterday. Maybe six within the next 12 hours. It is getting alive once again.
I wish you can join the fun.

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to be honest, I prefer the Campaign side of DQ. my goal for PVP is to have my Characters be Arena Chest Farmers, but my PVP Builds are a little lacking. I have gotten to Eternal Division 5, but am stuck in Mythic League at the moment, as I am still considering a PVP Build in my head.

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Reading your comment makes me want to come back to floor hiking.

It is quite more relieving to farm or pve than pvp.

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hey guys, Iā€™m looking at changing some of my gears and i was wondering which gear to go with:
*one with ice damage +100% (ruby) or
*one with frostbiting 100% (ruby) or
*one with weapon dmg + 200% (ruby)

fyi i have a frozen build and mobs freeze within couple shots from my pistols. also, can u apply frostbiting via ruby?

How to activate buffs from gifts? (Message log)

Hello I received a message to have received a free buffā€¦ I clicked accept. (The message is NIW gone)

I went ingame. How do I know the buff is active, I canā€™t find any notifier?
How do I activate such buff? If not already done by accepting

Hi All,

I am new here, can you post or give me an advise for warrior using lance build.
I have now eternalized lance and plagued totem.

And another question is, what is better for legends items, salvage or convert??

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I have a scattershot build with the same weapon you just need 2 crystal gold finds.

Eternalized, momentum, epiphany, adventurer, buccaneer, pathfinder.

Elements, inferno/permafrost/plagued on pet or cosmic power for more mp

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I guess you are referring to ā€œBoostsā€

Once you have accepted the Buff Gift, it will take effect immediately the moment you are in campaign mode and controlling your characters.

They are only effective for a limited period of time and will pause if you pause game or go to the shop or exit game.

In order to know if it is accepted, load the campaign mode and while it is loading it will show up as green or red time counter beside the boost. I do not have a screenshot but maybe @dickwad has

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The consensus is to:

Salvage red legends for dusts

Convert blue and green legends for ultra-rare crystals

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Thanks, for blue and green it cost 500k gold.

Thanks I found that

I recently obtained this game.

I am currently fine with playing one class, so buying another char slot for the reason of another option is not important to me, howeverā€¦

The game recommends me to get a hireling (which needs another char slot). Is it just advertisement or how important is it?

1 - What is are the benefits of this function?
Do I really need/want it?

2 - What are the disadvantages if using a hireling? For instanceā€¦ Will he steal experience?

So generally what should I know of this function? To make a good decision for myself

3 - (ps) do I need to level up the hireling to my level first?

The game is mostly free to play and thatā€™s very amazing.

However, I suggest you purchase as much character slots as you comfortably can. It will improve your gameplay experience a lot.

For pve/farming the potential will be much higher with two characters working together(two times).

You canā€™t play 2v2 in Battle Arena if you only have one character.

Yes, but not necessarily a disadvantage. I think EXP will be averaged between the two active characters, but you may choose to play the character you want to lvl up first without a hireling if you choose so it eats all the exp alone. I maybe wrong here.

No need. You can play your hireling as a main character just like your first character without equalizing their levels( if I addressed your question correctly).

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Iā€™d say the cheapest option is two more character slots. Of different classes. Then play the characters together at level one. Switch them over in gameplay and get an idea of how they play. Itā€™s a re learning process .

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@thedude52 Legend Elemental DMG +100% & Legend Weapon DMG +200% canā€™t be rolled with Ruby. Elemental Critical DMG can be rolled with Ruby (Frostbiting for example). here is a good post on what the restrictions are.

also, after about 5 or 6 Elemental Crits, monsters become immune to them.

@Petapan before you go into Campaign Mode, there is a list of Boosts, and you can see which ones are active. also, while in Campaign, you can look at the Boosts in the Shop, and you can see if there are any active.

Hirelings: Dungeon Quest is a Free to Play game, you donā€™t really need a Hireling. just pick a Class and start having fun. now, if you want to play with more than one Class and/or have a Hireling, then you need to buy at least 1 or 2 more Character Slots for $0.99 each.

Hirelings give extra firepower for Farming Builds, Climbing Builds, and 2v2 PVP Builds. the Hireling is run by the A.I., but you can tweak the A.I. settings for it.

there is a small Experience boost when using a Hireling, but the bigger the difference the Levels of the Main & Hireling, the less Experience you get, especially for the one with the lower Level. you can either level the 2 Characters together, or use a Level 100 Character to Level up your Level 1 Character. or just level it up Solo. Experience Boosts are also averaged between Main & Hireling. you donā€™t really need these unless you are getting all the Perks for these Characters.

for Farming, the Hireling needs the same Luck & Item Drop as the Main, as they are averaged. when using Epiphany Set, both Characters need it. Gold Find only needs to be on the Main Character. same for Nadroji, Eternalized, Crystaline, and Mythic Set affixes. a Farm Build using a Main & Hireling also gets a +100% Item Drop Boost over Cap. a Solo Character can get up to +200% Item Drop, with a Hireling, you can get up to +300%.

@freaky45
Converting a Legend Item costs 245k Gold for a random Rare Crystal. Converting an Eternal or Crystal Legend Item costs 500k Gold for a random Ultra Rare Crystal. Epic Items are 108k Gold for a Normal or Rare Crystal. Rare Items are 80k Gold for 70% chance of Random Crystal. Magic Items are 45k for 55% chance for Random Crystal. Normal Items 1k Gold for 10% chance of Random Crystal. if you have a Mythic Item, 500k to Convert to Random Myth Stone between lowest & highest Myth Stone used to make the Mythic Item.

Salvaging an Item gives you the option of selling for Gold or getting Dust. the amount of Dust you get is based on the Items Level, and whether it is Legend, Eternal, Crystal, or Mythic. Legend items give 1 to 5 Dust, and it costs 5k Gold per Dust you get from an Item.

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Hi again, and thanks

I got 2 more slots now. One for each class. I play warrior + wizard together and rogue alone (my starter class). I also bought the premium stash to share off class items for say warrior when being on rogue.

1 What should I do with found pets? They keep stacking up, and the stats are less useful.

2 What difficulty to play on? Currently epic or legend floor 40+ because itā€™s fluid enough.
To what floor? I read a guide recommending to get to floor 200 asap via very easy modeā€¦ but for a specific build. Iā€™m asking for general play.

3 (ps) The game seems to be very item leaded. Meaning the build is dictated by what items you have / find. (Have Legendary powerful sword? - use flurry and sword throw for instance)
-> Should I A) concentrate my heroics on a specific build , or
B) spread it out, or
C) put most stuff into Defensive and Fortune (the gokdfind/itemfind one) ? ( as beginner floor 45+/raising of course)

B and C reset heroics later (cost money). Iā€™m doing C atm.

4 (ps) Does Poison DoT stack? (Will I do more DoT damage when I have hit the target with my attack twice)? Or is poison meant for kiting?
Same for fire, but same mechanics I guess.

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Get to floor 200 asap with very easy difficulty because it is the fastest and easiest compared with other difficulty levels.

Once you can get to floor 200 on very easy difficulty, you can now also access the higher difficulty levels(easy-mythic3 difficulties) up to floor 200. This will save you time as compared to constantly grinding letā€™s say mythic1 difficulty up to floor 200.

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Keep your red or green legend pets.

If they are not red or green, sell them unless you do not have anything else better.

Important thing is to not convert them to crystals-imagine their agony through the process of transmutation.

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