@thedude52 Legend Elemental DMG +100% & Legend Weapon DMG +200% can’t be rolled with Ruby. Elemental Critical DMG can be rolled with Ruby (Frostbiting for example). here is a good post on what the restrictions are.
also, after about 5 or 6 Elemental Crits, monsters become immune to them.
@Petapan before you go into Campaign Mode, there is a list of Boosts, and you can see which ones are active. also, while in Campaign, you can look at the Boosts in the Shop, and you can see if there are any active.
Hirelings: Dungeon Quest is a Free to Play game, you don’t really need a Hireling. just pick a Class and start having fun. now, if you want to play with more than one Class and/or have a Hireling, then you need to buy at least 1 or 2 more Character Slots for $0.99 each.
Hirelings give extra firepower for Farming Builds, Climbing Builds, and 2v2 PVP Builds. the Hireling is run by the A.I., but you can tweak the A.I. settings for it.
there is a small Experience boost when using a Hireling, but the bigger the difference the Levels of the Main & Hireling, the less Experience you get, especially for the one with the lower Level. you can either level the 2 Characters together, or use a Level 100 Character to Level up your Level 1 Character. or just level it up Solo. Experience Boosts are also averaged between Main & Hireling. you don’t really need these unless you are getting all the Perks for these Characters.
for Farming, the Hireling needs the same Luck & Item Drop as the Main, as they are averaged. when using Epiphany Set, both Characters need it. Gold Find only needs to be on the Main Character. same for Nadroji, Eternalized, Crystaline, and Mythic Set affixes. a Farm Build using a Main & Hireling also gets a +100% Item Drop Boost over Cap. a Solo Character can get up to +200% Item Drop, with a Hireling, you can get up to +300%.
Converting a Legend Item costs 245k Gold for a random Rare Crystal. Converting an Eternal or Crystal Legend Item costs 500k Gold for a random Ultra Rare Crystal. Epic Items are 108k Gold for a Normal or Rare Crystal. Rare Items are 80k Gold for 70% chance of Random Crystal. Magic Items are 45k for 55% chance for Random Crystal. Normal Items 1k Gold for 10% chance of Random Crystal. if you have a Mythic Item, 500k to Convert to Random Myth Stone between lowest & highest Myth Stone used to make the Mythic Item.
Salvaging an Item gives you the option of selling for Gold or getting Dust. the amount of Dust you get is based on the Items Level, and whether it is Legend, Eternal, Crystal, or Mythic. Legend items give 1 to 5 Dust, and it costs 5k Gold per Dust you get from an Item.