#Updated damage calculation:

**Chakram has top 450 base dmg at level 20 as highest**.

In PvP, I have power 57+5=62 power. That 62 power= 62×25=1550 dmg.

BWD+POWER:450+15550= 2000 WD.

I have 6×1040 ED which means 6240 ED total.

2000+6240=8240 total base damage.

Now for calculation of orb with the changes.

Orb has 300% MH dmg from the chakram because Discordance swapped the base MH% dmg values so from 200% to 300%.

**2 Multi Attack:** 300%×2.06= 618% MH dmg

**2 Extra Attack:** 618%×1.3975= 863.655 MH% dmg

**Identity (3):** 863.655%×1.375= 1,187.525625% MH% dmg

**2× 18% Push the Limit** 1,187.525625×1.36= 1,615.03485% MH dmg.

#Damage output:

**Orb:** 8240×1,615.03485%=133,078.87164 dmg. Obviously that is changed because it is reduced by 95% for arena reasons.

95% of this: 133,078.87164×0.05= 6,653.943582 DMG.

**Defiant:** if you have 90% HP missing, this will be 15%×0.9= 13.5% extra DMG increase added onto 15%.

15+13.5= 28.5% DMG increase.

6,653.943582 ×1.285= 8,550.31750287 DMG.

**Barbarian 18%:** 8,550.31750287×1.18= 10,089.374653386 DMG.

**Living Force:** 10,089.374653386×1.6= 16,142.999445417 DMG

**Demonic:** 16,142.999445417×1.6= 25,828.799112668 DMG

**Exposed Chest Mythic:** 25,828.799112668×1.5= 38,743.198669002 DMG

**Stack Debuff 50% from shock 1v1:** 38,743.198669002×1.5= 58,114.798003503 DMG.

**Crit DMG:**. I have 110% crit dmg. I also have 50% internal crit dmg hidden. Technically I deal 160% crit dmg total.

58,114.798003503×2.6= 151,098.4748091 Crit DMG.

**Deadly Strike:** 151,098.4748091×2=302,196.94961821 Deadly Strike DMG. ( This kind of damage appears on dummy but for players, this damage is usually halved by 50% or 75% generally in division 1).

2v2 calculation from stack debuff but instead of 50%, it becomes 100% because two players attacked with shock 4 times: 38,743.198669002×2=77,486.397338004 DMG.

Crit DMG: 77,486.397338004×2.6=201,464.63307881 Crit DMG

Deadly Strike:201,464.63307881×2=402,929.26615762 Deadly Strike (highest possible Dmg for 2v2 but players can obviously reduce this damage by 50% or more but this kind of damage can appear on 2v2 dummy).

Highest damage I could get if I am in sanctuary mode this calculation is but my damage will still be high generally. Below 30% HP, demonic kicks in for extra damage and it’s great with Defiant. Of course players can *reduce* this Deadly Strike and overall damage a lot because most players use DMG reduction . Around 50% damage reduction or more they generally have.