I haven’t seen this posted elsewhere so I’ve decided to begin compiling a list of stat reductions for Battle Arena so players can know ahead of time what ratio their affixes will equate to when xfer’ed over to PvP mode. Please feel free to contribute and I’ll continue to edit this post with additions. Unfortunately I have a bad internet connection so it’s not always easy for me to view my equipment in PvP, so any input will speed things up significantly until we get a full list

##Crystal Affixes:

## Attack Speed 45 = 11% (i.e. 45% AS in PvE will = 11% in PvP)

Crit Chance 45 = 11%

Reduced Cost 45 = 11%

Block 45 = 11%

## Crushing Blow 30 = 8%

Deadly Strike 30 = 8%

Dodge 30 = 8%

## Luck 225 = 53%

Gold Find 225 = 53%

Crit DMG 225 = 53%

HP / MP on Hit 500 = 250

HP / MP Regen 1,500 = 340

Total HP / MP 75 = 19%

90% Weaken = 20%

Armor 7,500 = 1,700

750 All Resist = 170

##Ruby Affixes:

50% Push the Limit / Glasscannon / Barbarian = 18%

+5 All [Talent] = +2

+2 Multi-Attack = +2 (unchanged)

30% Elemental Crit = 10%

100% Weapon DMG = 24%

100% [Element] DMG = 24%

100% [Elem Crit] DMG = 28%

25% DMG to Elites = 9%

15% Move Speed = 7%

250% Reflect DMG = 90%

100% Stun / Blind / Fear / Frozen / Taunt Resist = 60%

##Epic Affixes:

5,000 Weapon DMG = 1,040

5,000 Elemental damage = 1,040

5,000 MP = 1,040

10,000 HP = 2,040

50% Weapon DMG = 14%

25% Total HP = 9%

2,500 Armor = 700

15% Attack Speed = 5%

15% Crit Chance = 5%

75% Luck = 23%

75% Gold Find = 23%

75% Crit DMG = 23%

10% Deadly Strike = 4%

+5 All Skills = +2

+10 [Skill] = +3

25% Total Armor = 9%

500 HP / MP Regen = 140

250 HP / MP on hit = 54

30% Weaken = 8%

##Mythstones:

-All Mythstone stats are reduced by 70% in PvP, with these exceptions:

+4 Extra Attack = +2 (Zenith)

30% Weaken = 4.5% (Abyss)

Other notes:

-Heroic Points are not transferred over

-Pet stats do count in PvP

-Natures on equipment do count in PvP and are not reduced

-All Talents on equipment are reduced by 80%, e.g. 20 Deadfall = 4 Deadfall

-Stat caps can be calculated by multiplying the PvE cap by 0.4 since all stat caps are reduced by 60%. For ex.: Dodge is capped at 60% in PvE so the PvP cap can be calculated as 60*0.4 = 24%