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ED% stands for “Elemental Damage” and this affix will increase your elemental damage based on the the current value it has as percentage.
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Golem
October 19, 2020, 5:22pm
4
I will be using Epic & Legend versions of % WD/ED.
I have asked myself what are the best combinations of these affixes on different builds? One Element, Two Element, and Prismatic Builds.
Epic WD is +100%, Legend WD is +200%. they increase the BWD of the Weapon they are on. they don’t stack. WD +50% from Endow Myth Stone does stack with either one of these. WD on MH & OH are not combined.
Weapon 100 DMG +100% = 200 DMG. 100 DMG + 200% = 300 DMG. Eternal Weapons double affix values, so the fin…
first read these 2 Posts. this way you will understand how to use ED% & ED+.
BWD, Power, Item Quality, WD%, & WD+ must be figured out before you use ED% & ED+. I am going to use the Warrior Sword from the Which Is Better: WD% or WD+ Post as part of the example.
Level 100 Warrior Sword:
(BWD + 5 Power) 3495 + 100% ED = 6990. +600% = 24,465. this takes up 6 spaces.
(BWD + 5 Power) 3495 + 5000 ED = 8495. +25,000 ED = 28,495. this takes up 5 spaces.
with or without Item Quality, ED% & ED+ a…
Base Damage: (these values are from the Dungeon Quest Wiki)
Hatchet: 30. All Other OH: 25.
Wizard: Gauntlet - 64 Staff - 45 Sword - 30 Wand - 27.
Warrior: Hammer - 75 Lance - 40 Axe - 26 Sword - 24.
Rogue: Chakram - 60 Bow - 40 Dagger - 30 Flintlock - 25.
BWD:
Edit: I was looking at the Min/Max value part of the BWD Formula, and then read the earlier post in the same thread by @SteigerBox and have come to the conclusion that I use the larger of the 2 numbers. in @Clogon examp…
@willingness welcome to DQ Forums!
here are 3 Posts that can help you understand how ED% works and how to make it work really good. if you are just getting started with Dungeon Quest, they might be too much information, but later on they can help you refine any build you are thinking of Crafting.
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ED is an element reduction in addition to weapon damage.
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Golem
October 20, 2020, 4:50pm
6
no, ED doesn’t reduce damage in any way.
now, if you mean that monsters have resistances to Elemental Dmg, that is a different mechanic from ED.
a monsters resistance to one or more Elements is different from a Characters damage from one or more of the Elements on their Equipment.
could you be referring to the +400 Resist Element (Fire, Shock, Ice, Arcane, or Poison) versus the +20%, +100%, or + 5000 Elemental Dmg?
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