One Man Army - Sharing my PvP build, comments, suggestions, and ideas for improvement wanted!


#1

So I’ve been playing some arena lately. Currently level 27 (trying to get to the shadow aura) and depending on the time of day I’m somewhere in division 1 or two of eternal league. I am using a build that can beat any other build in arena but has terrible AI and can be beat by probably any build in division 1 and 2 of eternal league. I’m sharing my build here to solicit some feedback on ideas for improvement. Hopefully this will help some of the newer arena players as well.

As of about less than an hour I was able to get to rank 1 again in eternal league.

The build I am using is based on the warrior battle mage build. A few weeks ago some people were sharing the basics of the build on the forums.

I took what i could from the posts and set out to copy the build as much as I could. I changed a few things as I tested it and finally settled on my current setup. Below is the current build. I am sharing screenshots of the pve and pvp values to make it easier for newer players to see the roll values.

Main Weapon - Warrior Mutiny Lance base

Offhand - Warrior Eternal Vibroedge base

Chest - Wizard Scoundrel’s Garb base

Head - Warrior Masochist’s Helm base

Ring - Warrior Stone of Nadroji base

Amulet - Wizard Eternal Divination base

Pet - Eternal Stitch

Trophy - Eternal Bloodless Victory

Stats - All points into Strength

Playstyle:
So there are 5 main categories of AI opponents in the Arena. Here is how I play vs them with my build:

  1. Immortal Build - This build has low hp, usually around 30k, with high regen and low base damage. The way to kill this build is to be able to create enough spike damage to overcome the regen. In arena, there is a power bonus after each draw (not sure if this starts after the first round or after a few rounds). Spike damage from my build comes from a combination of vortex and several scalp hitting at the same time and some critical attack procs. 4 draws is the soonest I have been able to kill an immortal build. I usually shoot for 8 draws to consistently get enough spike damage. I usually kite the AI for 7-8 rounds while holding down the Scalp (OH special attack) button and using the dispel and silence specials of the trophy. Starting around round 6 my build will have enough power to kill the immortal AI. After 8 draws i will either dance around the AI while spamming scalp or if I’m lazy I’ll just stand next to the AI and spam. 3 players in the top 10 of eternal league (posted at the top of this post) use this build.

  2. Stand and spam AI - These are AIs that usually stand at a set distance from you and spam their attacks. I usually just get close enough to them where my Toss lands right where they are standing. I spam Toss and 90% of the time I’ll kill them before they kill me. There are two builds in the top 10 that use this AI and only 1 of them has a chance of killing me before I kill them. I am about 75% vs this AI and 100% vs the other other one.

  3. Charging AI - This AI is constantly charging at you. Some builds proc additional attacks (like storm). Some use enigma as well. 3 players in the top 10 use this AI. 2 of them I can just stand still and spam Scalp until they die. The third I kite them in a wide circle and spam Scalp.

  4. 5-10 yards away AI with Skulldraga - This AI will stay just close enough to you to hit you with their attacks and will drop a Skulldraga. I will kite them away from their Skulldraga and then hit hem with scalp until they die.

  5. Easy builds - This is the rest of the AI’s that I have seen in arena. This is a mix of a variety of builds but their hp and/or damage is low enough that i just run up to them and spam Toss or Scalp until they die. 1 person in the top 10 actually fell into this category and I think they must have accidentally locked in a test build or PvP build or something.

So how good can this build be? Very good when played but horrible as an AI. When I stopped playing to write this post this was the top 10 of Eternal League Division 1:

And here are some screenshots. Please keep in mind that this is not always the result, but com’on why would I share those…

And for good measure, number 11 and 12

So there you have it. I would love some feedback on the build and what I can do to improve. I did try to replace the Crit Chance and Crit Damage affixes with Armor but found that immortals took longer to kill due to the loss of crit damage so I switched back. I tried using a non-eternal Vibroedge but found the loss of the eternal base damage and extra 4500 or so weapon damage was not worth losing to add customized affixes (5000 shock, 7500 hp, nova mythic).


How are players getting such high hp and power in arena?
How are players getting such high hp and power in arena?
#2

Nice Build Bro… just like my build, but my build only focus on scalp (main attack) plus Charge for eacaping & fast manuevers. I use element (set) pet. That divinaton is so elusive!!! Anyway, Good Day Bro…


#3

I usually just spam scalp too. Which affix did you give up for elements?

You can unlock divination with dust but yeah it’s not cheap.


#4

Legend ED%/WD% is garbage in arena.


#5

Yeah I’m in the process of making a new weapon with bombard instead of earthquake and will switch out the elemental damage affix. Any suggestions? Maybe another proc?


#6

I think cosmic orb is awesome too

Also storm for knock back hehehe


#7

:heart_eyes:


#8

Hows my AI? (#11) It sucks right? :joy:


#9

I’m going to say it’s not bad. If I remember right I have to kite you and spam scalp to win. Still though like most builds in division 1, you win most of the time when you play it but the AI will lose most of the time as well.

I’m trying to remember your AI. You are a wizard that drops a skulldraga? If so it’s an AI that I have to kite. I can’t stand toe to toe as you will out burn me. If I get you away from your skulldraga I have the upper hand.


#10

Perfect Rolled Divination. I want to have that Necklace :joy:


#11

can I use this set in rogue chakram build?


#12

Of course lmao there are lots of builds like this with chakram and they’re pretty powerful too.


#13

I think chakras naturally return so you can replace living force with a different set affix but like deathgg said, this is a popular build in arena now with slight variations.


#14

what set affix to replace living force?


#15

I say try a few out. To beat imortals pick a defensive set affix. The key is to draw eight rounds so that you can one shot them with scalp after a few shock stacks land. For almost everyone else more offense is better. Kill them before they kill you. I don’t play a rogue in pvp but I assume it has less base armor so you may want to compensate with another defensive or health boosting set affix.

The build I posted is good enough to 3-0 all the top arena players at the moment but like all builds can be easily beaten as an AI. I’ve been tweaking the build a little but the basics are the same. Just trying to max out a few affixes to squeeze the last bit of performance out of it.


#16

Nice build sir! My suggestion is how about change resource systm to fury to increase damage of your scalp.


#17

Sadly fury won’t work because of the ptl and barbarian. Can’t cast scalp even at full fury.


#18

I saw a better rolled divination in arena today

He also had this pet

Consider me jealous…I’m itching to farm dust to try to roll a better divination. That 6 to torrent!


#19

That pet :heart_eyes:


#20

I use 2 ptl and 1 barbarian and still I can use Scalp with Very High DMG.

I use Fury on my Mage Tank